To celebrate this year’s World Usability Day, the team dug back into the annals of history to curate a list of some of the most exciting developments in digital usability since the dawn of time. Join us in celebrating!
A smartphone accessibility primer; or, how I learned to stop worrying and master mobile accessibility
This is part one of a series of articles that will take you through the basics of mobile accessibility for Android and iPhone, and help you conduct an accessibility assessment on the mobile device of your choice. This week, we’ll start off by comparing TalkBack and VoiceOver screen reader software. Next, we’ll cover the basics of mobile accessibility for fonts and colours, then mobile switch controls, followed by a testing method for mobile for each popular operating system. Welcome aboard, and we hope you enjoy the ride!A smartphone accessibility primer; or, how I learned to stop worrying and master mobile accessibility Read this article
We’ve been working with SVGs a lot recently, which has led our developers down a rabbithole of discovery! Here are some things to consider when it comes to SVGs and accessibility.7 solutions for creating more accessible SVGs Read this article
In the previous article, we unveiled the magic behind semantic code and using native elements in designing usable sites. Remembering to keep a mindset of accessibility and inclusivity, we journey onward in the third and final article in this series. Destination: screen readers. You’ll come away with everything you need to know to get your hands dirty when it comes to designing, developing for, and testing your sites with screen readers.Listening to the web, part three: working with screen readers Read this article