1. Accessibility is everyone’s job: a role-based model for teams

    Written by on June 16, 2016 in Business, Content, Design, Development, Testing, Understanding accessibility, UX

    In order for projects to be truly accessible, the whole team needs to collaborate. But, who does what? In this post, Mark helps us unpack how each role can contribute to making something that works for everyone.

  2. Ramps gone wrong: the problem of putting accessibility guidelines ahead of user experience

    Written by on April 27, 2016 in Understanding accessibility, UX

    Mark shares a cringe-worthy but illuminating example of how compliance and guidelines can get in the way of good user experience.