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Accessibility for UX: don't worry, it's much worse than you think

  • Thursday, August 17, 2017, 4:20 pm Australian Eastern Timezone
  • Location: Room 3

Create an easy-to-use experience that delights your user and reinforces the value of your business? Got it. Make all your designs adaptive to prepare for any and all devices that may be thrown your way? Check! Get leaner, get personalized, get localized, and oh, don't forget to account for seniors, and low-literacy users. Well, okay. Also, have you considered people with disabilities? Wait... what?

When we think about all that goes into mastering good design principles, it's no wonder that tackling accessibility can appear like a daunting, unrealistic burden. How can we consider all of these highly technical, specific user needs when we don't even know how people with disabilities use the web? How do we incorporate accessibility into a rapidly evolving design process that's literally sprinting towards releases? And what about the Internet of Things? Is it time to give up?!

In this session, we'll embark on a tremulous journey through the wilderness of the Web Content Accessibility Guidelines and deep into the mire of assistive technologies. But, stay the course! Before you know it, you'll feel the warm comforting rays of a heat map once again. After this experience, you'll be equipped with five simple but powerful techniques you can integrate into your daily work. Calling all usability testers, all content strategists, and all visual and interaction designers. Ready? Grab your wires, and let's go!

View session details for Accessibility for UX: don't worry, it's much worse than you think(external link)

Accessibility in the UX and development process

  • Tuesday, August 15, 2017, 9:00 am Australian Eastern Timezone
  • Location: TBD

When we discover, often late in a project or even after a launch, that what we built isn't accessible to people with disabilities, we can feel both frustrated and defeated. As professionals working on the web, we're champions for the user, but with accessibility, we aren't even sure how to start. As designers and developers, how can we account for everyone's needs when there are so many competing priorities? What do we know about users with disabilities and how they interact with our content? How can we incorporate inclusive practices into what we build without negatively impacting our designs? And, how can we possibly make this scalable with agile teams?

In this interactive workshop created for anyone who participates in the UX and development process, Elle Waters guides attendees on how to consider accessibility at each stage of a project and within each role. Learn how to start with inclusive design principles and how to build those principles and techniques into the process. Elle provides easy-to-adopt techniques for designers, developers, and testers. Learn core principles that you can start putting into practice tomorrow.


A basic understanding of HTML, CSS, JavaScript, and web design principles.

Who should attend:

Anyone who's involved in the design and/or development of web pages.

Computer setup:

A laptop with ability to download and install Firefox add-ons, Chrome extensions, and (ideally) a account.

View session details for Accessibility in the UX and development process(external link)